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ABOUT
Summary      
  Professional experience in creating moving and non-moving graphics since 1996.  
Skills      
  Motion Graphics
Modeling
Sculpting
Texturing
Animation
Illustration
Photography
Swedish, English, some German et petit François.
 
Software      
  3ds Max, Maya, Cinema 4D, MODO, Zbrush, After Effects, Substance Designer/Painter, Unity, Unreal, CryEngine, Adobe CC.  
Work      
 

2014 – Present – Ericsson
Multimedia Specialist/Graphic Artist.

2006 – 2014 – KAN
CG Artist, Motion Graphic Designer.

2003 – 2006 – Kommando
Co-owner, CG Artist, Motion Graphic Designer, Game Designer.

2002 – 2003 – Dockhouse
CG Artist and Motion Graphic Designer,

1999 – 2006 – Mechano
Owner, Graphic Designer.

1999 – 2002 – Academedia
Production Manager and Educator.

1998 – 1999 – IMI Marknadsinformation
Graphic Designer.

1997 – 1998 – West Art Communication
Graphic Designer.

1996 – 1997 – Gentzel & Hedström
Web Designer.

 
Voluntary Work      
  2015 – 2016 TEDxGoteborg
Graphic Designer.
   
Education      
 

Self studies
Digital Tutors, Polycount, Eat3D, CGHub, 3D Motive, 3D Total etc.

Formal
Lulea University of Technology – Concept Art, Digital Painting
Kristianstad University – UI Design
Linnaeus University – 3D Graphical Modeling, Advanced
University West – 3D Graphical Modeling
Uppsala University – Digital Scuplting
Advanced Vocational Education – Digtial Media Production
Falkenberg Upper Secondary School – Civics
Falkenberg Upper Secondary School – Computer & Mirco Electronics
Swedish Airforce - Ground Forces
 
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