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Very Sneaky Squid Assassin
(Batteries not included)
This character was part of a competition arranged by CGhub and Bioware. It was my first attempt on a complete character with all the bells and whistles.

Design, concept, modeling, texturing and rigging all by me. Rendered in Marmoset Toolbag.
Tools used: Cinema 4D, Zbrush, xNormal, Photoshop
Tri-count:
Squid: 12 408, Tentacle gun: 2 612
Maps: Squid: 3 x 2 048, Armour: 4 x 1 024, Gun: 4 x 512