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Nightrealm Tales
These are environment pieces for a game called Nightrealm Tales. It was developed in CryEngine and later suffered the slow and painful 'Kickstarter Death'...

Design, modeling and texturing all by me. Rendered in Marmoset Toolbag.
 
Tools used: Maya, Zbrush, xNormal, Photoshop
Tri-count:
Weapon stand: 2 612
Archery target: 1 038
Maps: Weapon stand: 3x1 024
Archery target: 3 x1 024